Orca Games logoOrca Games
For Indie Developers

Bring your indie game to PlayStation.

Orca Games partners with independent developers to prepare, publish, and support Unity and Unreal Engine games on PlayStation 4 and 5.

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Who We Work With

Completed indie games with clear PlayStation potential.

These are preferences, not gates. If you're unsure whether your project fits, submit it anyway - we'll tell you honestly.

  • Completed or near-completed indie games
  • Already released or approaching release on PC
  • Controller-friendly gameplay
  • Single-player
  • Suitable for console presentation
  • No existing PlayStation publisher

WHAT WE HANDLE

You don't have to do it alone.

Porting & Platform Integration

PS4 and PS5 builds, platform SDK integration, save data, and lifecycle handling done to Sony's technical requirements.

Trophies & Controller UX

Trophy set design and implementation, DualSense features where relevant, and console-appropriate UI adaptation.

QA & Certification

Pre-cert QA passes, TRC / cert-blocker resolution, and management of the full submission cycle with SIE.

Store, Ratings & Localisation

PlayStation Store page preparation, IARC / regional age ratings, and localisation coordination for target regions.

Release, Pricing & Promotions

Launch scheduling, regional pricing, and ongoing discount and promotional slot management.

Post-launch Patches & Support

Patch cycles, live-ops fixes, and reporting handled under the publishing agreement so you can focus on the next title.

Scope is agreed per project. If you only need help with certain parts (e.g. cert and release), we can scope to that.

How It Works

From pitch to post-launch.

  1. 01

    Submit your game

    Send a Steam page, trailer, demo, or playable build via the form below.

  2. 02

    Initial evaluation

    We review technical suitability, scope, and PlayStation potential - usually within a few days.

  3. 03

    Proposal

    We agree on responsibilities, costs, revenue share, platforms, and release regions in writing.

  4. 04

    Porting & preparation

    The game is adapted and prepared against PlayStation technical requirements.

  5. 05

    Certification & launch

    We coordinate submission, store preparation, and the release.

  6. 06

    Post-launch support

    Updates, discounts, and reporting are managed under the publishing agreement.

Commercial Model

Flexible, transparent arrangements.

No recoupment period or complex fees for publishing. We get paid when you do.

  • Developer retains the IP
  • PlayStation-only licence
  • Transparent revenue reporting
  • Defined rights-reversion conditions
  • Direct communication with the publisher
  • No upfront or recoupment terms

Why Orca

A focused PlayStation partner, not a generalist agency.

PlayStation-focused

We concentrate on PlayStation releases rather than trying to cover every platform and service.

Developer-to-developer

Orca Games develops games as well as publishing them, so we understand the practical constraints facing small teams.

Direct communication

Work directly with the people responsible for evaluating, preparing, and releasing your game.

Transparent partnership

Responsibilities, costs, revenue sharing, and ownership are defined clearly before work begins.

Aligned incentives

We get paid when you get paid. No upfront fees or recoupment terms means our success is tied to yours.

Appropriate scope

We specialise in projects where a focused publishing partner can provide meaningful technical and commercial value.

You can also register directly with the PlayStation Partners programme. Our value is running the technical, administrative, and commercial workload so a small team doesn't have to learn and operate the entire PlayStation release process alone.

Get in Touch

Contact us.

Tell us about your game or say hello — we'd love to hear from you.

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Goes to info@orcagames.com.au